Pseudo Random Number Generation for Games using Typescript
Game DevelopmentTypescriptTutorials
A break down of how video games can use pseudo random number generation algorithms to consistently generate random levels using seed values
Read full postHow to remove an Event Listener without the function declaration
JavascriptTypescriptEvents
A quick tutorial to show how we can use AbortControllers to remove event listeners without needing to know the event listeners function declaration.
Read full postCreating tools can speed up game development and save you from a development slump
Game DevelopmentTools
I continually procrastinated on my game development project, falling deeper and deeper into a slump, and it took some great advice and a bit of introspection to work out why and how to dig myself out again.
Read full postWhat is a web component and where can I use them?
Web ComponentsMicro Front End
Back in January I gave a talk to my local tech meet up Chester Devs around the strategy i'm implementing at my Lead Engineer role @ Qa Ltd around micro front end architecture and how the web component based component library was central to that strategy.
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